Cities by Stephen Abrams and Jon Everson. 72pp Book with card cover. Published in 1979 by Midkemia Press, San Diego, California. Republished (2nd Edition Monochrome) in 1980 by Midkemia Press, San Diego, California. Republished (2nd Edition Colour Cover) in 1982 by Midkemia Press, San Diego, California. Republished (3rd Edition) in 1986 by Chaosium Inc.
Widely acknowledged as one of the best city builder guidebooks available. Lawrence Schick wrote "Supplement for creating towns and cities, with over 40 encounter tables. Includes guidelines on what characters do when not adventuring." Heroic Worlds. |
The City of Carse by Stephen Abrams and April Abrams. 84pp Book with card cover + Fold out map sheet. Published in 1980 by Midkemia Press, San Diego, California. Republished (2nd Edition) in 1980 by Midkemia Press, San Diego, California. Republished (3rd Edition) in 1987 by Chaosium Inc.
Lawrence Schick wrote "Campaign setting set in the world of Midkemia describing the city of Carse, including personalities, political factions, the thieves' guild, the baron's castle, the Temple of the Sky God, and 450 buildings, their contents and functions. Widely regarded as one of the best city campaign settings." Heroic Worlds. |
Tulan of the Isles by Raymond E. Feist and Stephen Abrams. 60pp Book with card cover + Bi-fold map sheet. Published in 1981 by Midkemia Press, San Diego, California. Republished (2nd Edition) in 1980 by Midkemia Press, San Diego, California. Republished (3rd Edition) in 1987 by Chaosium Inc.
Lawrence Schick wrote "Campaign setting that describes a river town and a nearby village in great detail, with info on the people, economics, and governance of the region, plus a miniscenario. Set in the world of Midkemia, the Tulan area is ruled by the baron of Carse." Heroic Worlds. |
The Black Tower by David Guinasso and Stephen Abrams. 48pp Book with card cover + Bi-fold map sheet. Published in 1981 by Midkemia Press, San Diego, California.
Lawrence Schick wrote "Scenario set in the world of Midkemia describing a six-level dungeon-type adventure, with maps, monsters, and history. The Black Tower has been taken over by a magician-vampire with a battalion of orcs for a guard." Heroic Worlds.
This product is available free of charge from the publisher's website. |
Towns of the Outlands by Richard A. Edwards, Wesley M. Divin and Russell Young. 76pp Book with card cover. Published in 1981 by Midkemia Press, San Diego, California.
Campaign setting describing six wilderness towns of various sizes Qum-al-Nashir - A desert oasis by Wesley M. Divin. Winter Creek - A smuggler's cove by Russel Young. Birka - A northern trading center by Richard A. Edwards. Oswestry - A tribal hillfort by Richard A. Edwards. Morrison's Roadhouse - A woodland crossroad by Wesley M. Divin. Goldcrest - A mining camp by Russel Young.
This product is available free of charge from the publisher's website. |
Jonril: Gateway to the Sunken Lands by April Abrams and Raymond E. Feist. 72pp Book with card cover + Fold out map sheet. Published in 1982 by Midkemia Press, San Diego, California.
Lawrence Schick wrote "Campaign setting describing a port city ruled by a merchant oligarchy. It includes maps, floorplans of important and representative buildings, key personalities, etc., and covers conflicts and interactions between the leading personalities in detail." Heroic Worlds. |
Heart of the Sunken Lands by Rudy Kraft. 84pp Book with card cover + Fold out map sheet. Published in 1983 by Midkemia Press, San Diego, California.
Lawrence Schick wrote "Scenario set in a magic-infested wilderness area where the monsters guard a lot of wealth. The Sunken Lands and their residents are genrated randomly from detailed tables as the adventurers explore them; the players are given a mostly blank map to fill in as they go." Heroic Worlds. |
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